AI Insights · Timothy · January 2022
Top 5 io Games on Android in Saudi Arabia: Q4 2021 Performance
Discover the performance trends of the top 5 io games on Android in Saudi Arabia during Q4 2021, including downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 io games on Android in Saudi Arabia showed varying performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at each app's performance based on data from Sensor Tower.
Snake.io - Fun Snake .io Games saw consistent weekly revenue with a peak of approximately $44 in mid-October. Weekly downloads fluctuated but showed a strong upward trend towards the end of the quarter, reaching about 33.5K in the last week of December. Active users remained stable, growing from around 350K at the start of the quarter to 367K by the end.
Monster Evolution: Demon DNA had a notable number of weekly downloads early in the quarter with a peak of 23.2K in the first week of October. However, downloads declined significantly by the end of December, dropping to around 5K. Active users followed a similar pattern, peaking at 39.3K in mid-October and decreasing to 19.9K by the end of the quarter.
Paper.io 2 experienced varied weekly downloads, with a notable peak of 23K in mid-November. Revenue was minimal but saw a small peak of $23 in the week of December 20. Active users fluctuated, starting at around 80K and ending at 60K by the last week of December.
Worms Zone .io - Hungry Snake had a relatively stable revenue with minor fluctuations, peaking at $109 at the end of September. Weekly downloads remained consistent, averaging around 9K, with a slight peak of 11.3K in mid-October. Active users showed a steady pattern, starting at 73.2K and ending at 65.3K by the end of December.
State.io — Conquer the World had modest revenue peaks, with the highest being $29 in late October. Weekly downloads varied, peaking at 7.8K in mid-November and declining to 3.8K by the end of December. Active users also saw a decline from 23.6K at the start of the quarter to 16.4K by the end.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.